The Last of Us Part II

Client: Naughty Dog

Platforms: PlayStation 4

Release Date: 19 June 2020


The latest, long awaited chapter of one of the most critically acclaimed video game franchises in the modern era of gaming!

Services Provided

  • Environment

  • Props

  • Weapons

  • Hero Props

  • Cutscene Assets

  • Clothes

  • Graphic Design

The Challenge

Naughty Dog has a reputation for producing highly immersive and cinematic gaming experiences with an epic scale and the utmost visual detail. So naturally the expectations for us were high as we were brought on to produce assets with top notch graphical quality.

The Creative Process

When we worked on the concept art for the game, we had a very specific vision to re-imagine. Beyond the high aesthetic standards that Naughty Dog was looking for, what inspired us when creating assets for the game was that we were always encouraged to think about the story behind each chair, each glass window, and each backpack. Who did it belong to? How did it get there? What sort of environmental risks was it exposed to?

We always kept this post-apocalyptic time frame in mind and how it might have affected the environment that we were creating. Naughty Dog wanted every piece of every scene to have a rich history and give players a feel for the time lapse that these assets had been through.

The Results

Immersed in this unique vision, we were inspired to approach asset creation with a much deeper perspective, thus delivering art that achieved that signature TLOU feel that fans know and love. We are honored to have been able to support Naughty Dog in their legendary environmental storytelling.

Naughty Dog is an amazing creative partner to have and we are so pleased for them and their IP that has come this far. They have always given us space for creativity and constantly encouraged our imagination. Their enthusiasm is addictive and we pour that enthusiasm right back into the work that we do for them. We worked with Naughty Dog previously on Uncharted: The Lost Legacy, and we would like to thank them for putting their trust in us and giving us the opportunity to work on the stunning project that was The Last of Us Part II!

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