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Whether it’s art outsourcing or our own original projects, we make good art, and we love what we do! If you’re highly motivated and passionate about games, animation and visual effects, then we want to hear from you!
Whether it’s art outsourcing or our own original projects, we make good art, and we love what we do! If you’re highly motivated and passionate about games, animation and visual effects, then we want to hear from you!
Job Description:
3D Modeler works within a team of artists to create 3D assets which includes modeling, environment modeling and texturing; and is a passionate and dedicated Modeler who dictates high proficiency in Maya and Zbrush. A 3D modeler is able to maintain and manage a high level of quality while working in a rapid and timely manner environment; has advanced/intermediate modeling, texturing, and animating experience in addition to knowledge of art processes and production pipeline.
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Job Description:
3D Modeler works within a team of artist to create 3D assets which includes modeling, environment modeling and texturing; and is a passionate and dedicated Modeler who dictates high proficiency in Maya and Zbrush. A 3D modeler is able to maintain and manage a high level of quality while working in a rapid and timely manner environment; has advanced/intermediate modeling texturing, and animating experience in addition to knowledge of art processes and production pipeline.
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Beneficial Skills
Job Description:
3D Modeler works within a team of artist to create 3D assets which includes modeling, environment modeling and texturing; and is a passionate and dedicated Modeler who dictates high proficiency in Maya and Zbrush. A 3D modeler is able to maintain and manage a high level of quality while working in a rapid and timely manner environment; has advanced/intermediate modeling texturing, and animating experience in addition to knowledge of art processes and production pipeline.
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Job Requirements:
Beneficial Skills
Job Description:
A 3D Modeler works within a team of artist to create 3D assets which includes modeling, environment modeling and texturing; and is a passionate and dedicated Modeler who dictates high proficiency in Maya and Zbrush. A 3D modeler can maintain and manage a high level of quality while working in a rapid and timely manner environment; has advanced/intermediate modeling texturing and animating experience in addition to knowledge of art processes and production pipeline.
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The Concept Artist is able to maintain and manage high levels of quality while working in a rapid, rigorous, and timely manner; has advanced / intermediate texturing and or concept art and illustration experience in addition to knowledge of art processes and production pipeline.
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The Concept Artist is able to maintain and manage high levels of quality while working in a rapid, rigorous, and timely manner; has advanced / intermediate texturing and or concept art and illustration experience in addition to knowledge of art processes and production pipeline.
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The Concept Artist is able to maintain and manage high levels of quality while working in a rapid, rigorous, and timely manner; has advanced / intermediate texturing and or concept art and illustration experience in addition to knowledge of art processes and production pipeline.
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Reporting to the Lead Artist and Art Director, the Concept Artist works within a team of artists to create 3D assets necessary for monthly content pushes and milestones. The Concept artist’s main responsibilities will be creating illustrations, textures and/or concept art for a wide range of subject matter and styles ranging from backgrounds, vehicles, characters, creatures, robots, and machinery that can be stylized, realistic, sci-fi, or fantasy.
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Main responsibilities of a 3D Generalist I is to create computer graphic assets, 3D props, character and environment, completing work as required by CG supervisors, ensuring technical accuracy, delivering work on time, and executing VFX tasks such as texturing, modeling, lighting, rigging and compositing and animation.
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A 2D artist should be resourceful and able to translate idea, create vision, and conceive design to meet qualities and requirements. The main role of the 2D artists is to be able to illustrate, design, concept, clean up and copy regarding any arrangement, size, type size and style of projects.
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UI/UX Designer to turn our games into a user-friendly product. UI/UX Designer responsibilities include gathering user requirements, designing graphic elements and building navigation components. To be successful in this role, you should have experience with design software and wireframe tools. If you also have a portfolio of professional design projects that includes work with mobile games or applications, we’d like to meet you.
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A Rigging Artist is required create the skeletal frameworks for a broad range of rigging applications on characters, creatures, vehicles, and variety of props that need to be animated in TV and Games
Besides bringing characters to life, a Rigging Artist should also have some experience in creating and customizing rigs for 3D animation and visual effects. Also, a Rigging Artist should have basic scripting knowledge and ideally be able to demonstrate a wider range of knowledge on the CG character development (modeling & animation) and high-end CG production (lighting & rendering).
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An Intermediate Rigging Artist is required to develop and create the skeletal frameworks for a broad range of rigging applications on characters, creatures, vehicles and variety of props that need to be animated in TV and Games.
Besides bringing characters to life, an Intermediate Rigging Artist should also have experience in creating and customizing rigs for simple applications in 3D animation and visual effects. Also, an Intermediate Rigging Artist should have scripting knowledge and be able to demonstrate a wider range of knowledge on the CG character development (modeling & animation) and high-end CG production (lighting & rendering).
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A Key Rigging Artist is required to develop and create the skeletal frameworks for a broad range of rigging applications on characters, creatures, vehicles and variety of props that need to be animated in TV and Games.
Besides bringing characters to life, a Key Rigging Artist should also have experience in creating and customizing rigs for applications in 3D animation and visual effects. Also, a Key Rigging Artist should have good scripting knowledge and be able to demonstrate a wider range of knowledge on the CG character development (modeling & animation) and high-end CG production (lighting & rendering).
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A Senior Rigging Artist is required to design, develop, and maintain the skeletal frameworks for a broad range of rigging applications on characters, creatures, vehicles, and variety of props that need to be animated in TV and Games.
Besides bringing characters to life, a Senior Rigging Artist should also have experience in creating and customizing rigs for complex applications in 3D animation and visual effects. Also, a Senior Rigging Artist should have strong scripting knowledge and be able to demonstrate a wider range of knowledge on the CG character development (modeling & animation) and high-end CG production (lighting & rendering).
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A 3D Animator is responsible to bring life to the characters, creatures, animals, and objects to meet the high-quality requirement in TV and Games.
A 3D Animator needs to have good 3D animation skills, and basic knowledge of animation principles of body movement, anticipation, weight, follow-through, squash and stretch, deformation, and animation setup. Good storytelling and acting skills would also help a 3D Animator in delivering a livelier animation to the audiences.
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An Intermediate 3D Animator is responsible to bring life to the characters, creatures, animals, and objects to meet the high-quality requirement in TV and Games.
An Intermediate 3D Animator needs to have good 3D animation skills, and good knowledge of animation principles of body movement, anticipation, weight, follow-through, squash and stretch, deformation, and animation setup. Good storytelling and acting skills would also help an Intermediate 3D Animator in delivering a livelier animation to the audiences.
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A Key 3D Animator is responsible to bring life to the characters, creatures, animals, and objects to meet the high-quality requirement in TV and Games, and is always striving to push animation quality to the highest possible level.
A Key 3D Animator needs to have good 3D animation skills, and good knowledge of animation principles of body movement, anticipation, weight, follow-through, squash and stretch, deformation, and animation setup. Good storytelling and acting skills would also help a Key 3D Animator in delivering a livelier animation to the audiences.
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A Senior 3D Animator leads a team of animator to research and develop new techniques to bring life to the characters, creatures, animals, and objects in TV and Games, and is always striving to push animation quality to the highest possible level.
A Senior 3D Animator needs to have strong 3D animation skills, storytelling skill as well as extensive knowledge of animation principles of body movement, anticipation, weight, follow-through, squash and stretch, deformation, and animation setup. A Senior 3D Animator has high creativity and imagination, and able to design a remarkable animation movement that creates a more engaging experience with the audiences.
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An Assembly Artist is responsible for lighting, rendering, and compositing shots with character, environment, and visual effects together to meet the top-notch quality requirement in animated content for TV and Games.
An Assembly Artist needs to basic understand on full CG process, film and photographic lighting techniques, lighting design, HDRI and global illumination rendering, color theory, and to have keen eye in developing dynamic mood and feel for the animated content according to the art direction in a project.
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An Intermediate Assembly Artist is responsible for lighting, rendering, and compositing shots with character, environment, and visual effects together to meet the quality requirement in animated content for TV. An Intermediate Assembly Artist needs to ensure that character, environment, and visual effects are well merged and enhanced using technical skill and aesthetic judgement.
An Intermediate Assembly Artist also needs to have a good understanding of full CG process, film and photographic lighting techniques, lighting design, HDRI and global illumination rendering, color theory, and to have keen eye in developing dynamic mood and feel for the animated content according to the art direction in a project.
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A Key Assembly Artist is responsible for lighting, rendering, and compositing shots with character, environment, and visual effects together to meet the quality requirement in animated content for TV. A Key Assembly Artist needs to ensure that character, environment, and visual effects are well merged and enhanced using technical skill and aesthetic judgement.
A Key Assembly Artist also needs to have a strong understanding of full CG process, film and photographic lighting techniques, lighting design, HDRI and global illumination rendering, color theory, and to have keen eye in developing dynamic mood and feel for the animated content according to the art direction in a project.
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A Senior Assembly Artist is responsible for lighting, rendering, and compositing shots with character, environment, and visual effects together to meet the quality requirement in animated content for TV. A Senior Assembly Artist needs to ensure that character, environment, and visual effects are well merged and enhanced using technical skill and aesthetic judgement.
A Senior Assembly Artist also needs to have an extensive understanding of full CG process, film & photographic lighting techniques, lighting design, HDRI and global illumination rendering and color theory. A Senior Assembly Artist has keen eye and high artistic sense in developing dynamic and impressive mood and feel for the animated content according to the art direction in a project.
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A FX Artist, under supervision, creates photoreal, digitally generated imagery with seamless integration of computer-generated special effects like particle effects, smoke, fire, water, cloth, crowds that meet high quality standard in Feature Films, TV, and Games.
A FX Artist is creative with basic knowledge of full CG process, technical skill, and standard industry tools to create cutting-edge special visual effects.
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An Intermediate FX Artist, under supervision, creates photoreal, digitally generated imagery with seamless integration of computer-generated special effects like particle effects, smoke, fire, water, cloth, crowds that meet high quality standards in Feature Films, TV, and Games.
An Intermediate FX Artist is creative with good knowledge of full CG process, technical skill, and standard industry tools to create cutting-edge special visual effects.
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A Key FX Artist creates photoreal, digitally generated imagery with seamless integration of computer-generated special effects like particle effects, smoke, fire, water, cloth, crowds that meet high quality standard in Feature Films, TV, and Games.
A Key FX Artist is creative with good knowledge of full CG process, technical skill, and standard industry tools to create cutting-edge special visual effects.
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A Senior FX Artist creates photoreal, digitally generated imagery with seamless integration of computer-generated special effects like particle effects, smoke, fire, water, cloth, crowds that meet high quality standard in Feature Films, TV, and Games.
A Senior FX Artist is highly creative with extensive knowledge of full CG process, technical skill, and standard industry tools to create cutting-edge special visual effects.
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Assist with day to day activities, facility management, event and administrative as well as providing technical support.
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Assist with day to day activities, and workflow process. Implementation & monitoring, event and administrative Support.
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Reporting to the Head of Human Resources, the Senior Talent Acquisition Executive will be responsible for identifying, attracting and sourcing qualified talent using different niche channels and social media outlets. Integrity, a positive attitude, creativity and collaboration will be key to your success in this role. Be the face of the Company and promoting the brand.
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1. APPLY – Send us your portfolio/resume through our website.
2. EVALUATION – We will evaluate your application to see if it meets our current requirements within 1 week.
3. INTERVIEW(S) – For shortlisted candidates, we would like to get to know you better.
4. ASSESSMENT/ TEST – Before we proceed, you might be given a test (depending on the position you have applied for).
5. CONSIDERATION – After you have completed all rounds of interviews and tests, we will get back to you on your application within 2 weeks.
6. OFFER – Congratulations! Our HR team will get in touch with you regarding your job offer.
Social Media Manager
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